Java 2 Micro Edition
Product Description
Java2 Micro Edition (J2ME) is a technology defined by many specifications. These specifications help J2ME address the diverse needs of this wide spectrum of consumer products. This guide describes the architecture of J2ME and demonstrates the various specifications for programming Java applications. Through the use of a tutorial application and various programming examples, the common elements of most applications, namely user interface, event handling, data storage, networking, and input/output are examined. Also covered are design considerations when building software for resource-constrained devices as well as J2ME competition and associated technologies in these devices.
Core Java
- ISBN13: 9780132354769
- Condition: NEW
- Notes: Brand New from Publisher. No Remainder Mark.
Product Description
This revised edition of the classic Core Java™, Volume I–Fundamentals, is the definitive guide to Java for serious programmers who want to put Java to work on real projects.
Fully updated for the new Java SE 6 platform, this no-nonsense tutorial and reliable reference illuminates the most important language and library features with thoroughly tested real-world examples. The example programs have been carefully crafted to be easy to understand as well as useful in practice, so you can rely on them as an outstanding starting point for your own code.
Volume I is designed to quickly bring you up to speed on what’s new in Java SE 6 and to help you make the transition as efficiently as possible, whether you’re upgrading from an earlier version of Java or migrating from another language. The authors concentrate on the fundamental concepts of the Java language, along with the basics of user-interface programming. You’ll find detailed, insightful coverage of
- Java fundamentals
- Object-oriented programming
- Interfaces and inner classes
- Reflection and proxies
- The event listener model
- GUI programming with Swing
- Packaging applications
- Exception handling
- Logging and debugging
- Generic programming
- The collections framework
- Concurrency
For detailed coverage of XML processing, networking, databases, internationalization, security, advanced AWT/Swing, and other advanced features, look for the forthcoming eighth edition of Core Java™, Volume II—Advanced Features (ISBN: 978-0-13-235479-0).
The JavaScript Anthology: 101 Essential Tips, Tricks & Hacks
Product Description
Using a cookbook approach, The JavaScript Anthology will show you how to apply JavaScript to solve over 101 common Web Development challenges. You’ll discover how-to:
Optimize your code so that it runs faster Create Ajax applications with the XmlHttpRequest object Validate web forms to improve usability Take control of your web pages with the DOM Ensure that your JavaScript code is accessible Create slick drop-down menu systems
Included in this book is extensive coverage of DHTML and Ajax, including how-to create and customize advanced effects such as draggable elements, dynamically sorting data in a Web Browser, advanced menu systems, retrieving data from a Web Server using XMLHttpRequest and more.
The JavaScript Anthology also includes extensive coverage of object oriented coding, efficient script design, accessibility, and cross-browser issues. Best of all, you’ll get download access to all the code used in the book, so you can put the scripts to use instantly.
From the Publisher
“Take control with the ultimate JavaScript toolkit”
The JavaScript Anthology: 101 Essential Tips, Tricks & Hacks provides you with tried and tested real-world solutions to over 100 real-world scripting problems.
Among the 101 Tips, Tricks & Hacks you’ll learn how-to:
- Search and replace text using regular expressions.
- Navigate the DOM and create, delete, and move elements on the page.
- Validate email addresses on your web forms.
- Print inline error messages when validating forms.
- Minimize the problems associated with popup windows.
- Make a slideshow of images.
- Ensure your code works on different browsers.
- Make a style sheet switcher.
- Build an accessible drop-down menu system.
- Construct drag ‘n’ drop interfaces using AJAX.
- Use JavaScript and Flash together.
- Make your JavaScript accessible: an in-depth look at minimizing the accessibility problems associated with using JavaScript.
- Use the XMLHttpRequest object to build AJAX applications.
- Optimize your JavaScript code so that it runs faster.
- And much more!
Who Should Read This Book?
If you’re using JavaScript on your projects right now, and you want to do things faster and better, this book is for you. The JavaScript Anthology will save you the frustration of hunting down code on the Web only to find that it isn’t customizable, and doesn’t represent best practice or work across different browsers.
The JavaScript Anthology: 101 Essential Tips, Tricks & Hacks contains thoroughly tested, cross-browser code that you can easily modify to suit your own needs.
The book is written in the usual SitePoint style: it’s clear and fun to read, with plenty of example code that you can apply immediately to your own web sites. Plus, it’s super-easy to navigate the book to find exactly what you want thanks to its cookbook approach and professionally-produced index. It’s the perfect reference book.
There’s no need to re-type any of the code in the book. As always, customers receive instant download access to all the files used in the book, so you can apply them immediately to your own projects.
The JavaScript Anthology: 101 Essential Tips, Tricks & Hacks
Object-Oriented Discrete-Event Simulation with Java – A Practical Introduction
Product Description
This book introduces the application of the Java programming language in discrete-event simulation. In addition, the fundamental concepts and practical simulation techniques for modeling different types of systems to study their general behavior and their performance are introduced. The approaches applied are the process interaction approach to discrete-event simulation and object-oriented modeling. Java is used as the implementation language and UML as the modeling language. The first offers several advantages compared to C++, the most important being thread handling, graphical user interfaces (GUI), and Web computing. The second language, UML (Unified Modeling Language), is the standard notation used today for modeling systems as a collection of classes, class relationships, objects, and object behavior. The book concentrates on object-oriented modeling and implementation aspects of simulation models using Java and practical simulation techniques. In addition, the book illustrates the dynamic behavior of systems using the various simulation models as case studies.
Object-Oriented Discrete-Event Simulation with Java – A Practical Introduction
Data Structures and Algorithms in Java
Product Description
Data Structures and Algorithms in Java, Second Edition is designed to be easy to read and understand although the topic itself is complicated. Algorithms are the procedures that software programs use to manipulate data structures. Besides clear and simple example programs, the author includes a workshop as a small demonstration program executable on a Web browser. The programs demonstrate in graphical form what data structures look like and how they operate. In the second edition, the program is rewritten to improve operation and clarify the algorithms, the example programs are revised to work with the latest version of the Java JDK, and questions and exercises will be added at the end of each chapter making the book more useful to readers.


