Digitale Bildverarbeitung: Eine Einführung mit Java und ImageJ
Product Description
Die Autoren geben eine fundierte Einführung in die wichtigsten Methoden der digitalen Bildverarbeitung. Dabei steht die praktische Anwendbarkeit im Vordergrund, formale und mathematische Aspekte sind auf das Wesentliche reduziert, ohne dabei auf eine präzise und konsistente Vorgehensweise zu verzichten. Der Text eignet sich für technisch orientierte Studiengänge ab dem 3.Semester und basiert auf der mehrjährigen Lehrerfahrung der Autoren zu diesem Thema. Der Einsatz in der Lehre wird durch zahlreiche praktische Übungsaufgaben unterstützt. Das Buch eignet sich auch als detaillierte Referenz für Praktiker und Anwender gängiger Verfahren der digitalen Bildverarbeitung, z.B. in der Medizin, der Materialprüfung, der Robotik oder der Medientechnik. Softwareseitig basiert das Buch auf der in Java implementierten und frei verfügbaren Bildverarbeitungsumgebung ImageJ.
Digitale Bildverarbeitung: Eine Einführung mit Java und ImageJ
Java Software Solutions: Foundations of Program Design
Product Description
As the worldwide best seller for introductory programming using the Java programming language, Java Software Solutions is the premiere model of text that teaches a foundation of programming techniques to foster well-designed object-oriented software. Heralded for its integration of small and large realistic examples, the authors’ emphasize building solid problem-solving and design skills. The Sixth Edition introduces improvements that make the text a better teaching and learning tool. Revolutionary Video Notes featuring author John Lewis work in conjunction with the text to visually explain challenging topics and in-text Programming Projects. New vignettes explaining real-world software failures emphasize why good design is important, and novel section-level exercises let students check their comprehension before moving on.
Ultimate Java Suite 2001
- Java Applets, Dynamic Drive, Java Script & Utilities
- Examples, Source Code and Utilities
- 33 Dynamic Drives, 85 Java Applets, 107 Java Scripts and 138 MB of Utilities Ready To Go
- Categorized Groups Make Finding Code Easy – View Source Codes & Run Samples
Product Description
Utilities Include: Acrobat, Explorer 4.0/5.0, Mosaic, Netscape 4.06, WinZip 95, GIF Animator, AOL Press, HomeSite 95 & More! Dynamic Drives Such As Live Text Clocks, Documents, Floating Images, Menus and Navigation, Text Effects and More! Java Scripts Such As Changing B.G. Colors, Cookies, Buttons, Forms, Mathematics, Miscellaneous, Time and Date, Text and More! Java Apps Such As Games, Clocks, Buttons, Menus, Graphics, Scroll Bars and More!
Cross-Platform Web Services Using C# & JAVA
Product Description
Everything you need to deploy Web services across multiple operating systems!
As the need for application-to-application communication and platform interoperability continues to grow, Web service developers need to be skilled in the technologies and languages that make this communication possible. Web services provide a language and platform independent standard for creating and connecting code that allows software applications (remote objects) to communicate with each other and users, via a network or the Web. Rather than focus on one specific technology or language, Cross-Platform Web Services Using C# and Java teaches how to integrate the various technologies of Web services using the two languages expected to dominate this growing area.
KEY FEATURES
* Focuses on the cross-platform interoperability of Web services
* Teaches all of the technologies and underlying standards of Web services, including XML, WSDL, and UDDI
* Covers development of .net and Java Web services
* Shows how to integrate applications developed with other languages and legacy systems
* Separate chapter on cross-platform implementation of Web service security including firewalls, SSL, ID, XML signatures, and testing
* Covers latest Web services tools of the Apache group, including SOAP, Axis and TOMCAT
* CD-ROM includes complete source code for all examples and projects
On the CD!
The companion CD-ROM includes all the code and projects from the various examples in the book.
* Code Samples
Contains all the code from examples in the book by chapter
* Images
Contains color versions of all the images in the book by chapter
SYSTEM REQUIREMENTS (WIN)
PC: Pentium II processor or greater; Windows NT, 2000 or XP Pro; IIS or Personal Web server installed; 128MB RAM minimum, 256MB recommended; 20MB hard drive space; CD-ROM drive; Hard drive; .net Framework SDK, Microsoft Visual Studio.net recommended; Java 2 SDK .
Killer Game Programming in Java
Product Description
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy’s Politika, and scores of others have earned awards and become bestsellers.
Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java’s 3D capabilities for all types of graphics and game development projects.
Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.


